
X-Bow
- Elixir6
- RarityEpic
- TypeBuilding
- ArenaHog Mountain
- Released2016
A device that locks in and refuses to blink.
How it plays
- X-Bow is a siege win condition that wants protected lock-on time.
- It is strongest when backed by cheap defense and clean cycle.
- Good X-Bow play is mostly about defense first and only committing when the matchup allows it.
- Tanks, heavy spells, and opposite-lane pressure are the main ways to shut it down.
Counters to X-Bow
Cards that deal with X-Bow efficiently.
Units12
Spells2
- Tanky win conditions in general.
Pairs with X-Bow
Cards commonly played alongside X-Bow.
Buildings1
- Defensive cycle shells.
Balance history
- 3 January 2016—Card added.
- 2 February 2016—Hitpoints reduced by 15% and lost the ability to target air.
- 9 February 2016—Deployment time increased to 5 seconds from 3 seconds.
- 4 March 2019—Hitpoints increased by 4%.
- 9 December 2020—Damage increased by 30%, hitpoints reduced by 4%, attack speed slowed to 0.3 seconds from 0.25, and lifetime reduced to 30 seconds from 40 seconds.
Also unlocks in Hog Mountain
Cards that become available at the same point, which makes them rough contemporaries.
Elsewhere
- Current decks featuring X-BowDeck Shop Pro — community-maintained deck lists
- Full stats and matchups for X-BowDeck Shop Pro — detailed card breakdown
Independent fan sites, not affiliated with Clashdle.
Play it
X-Bow is in the pool for every mode here. Classic, Description, Rush and Memory all draw from the same 121 cards.
Card names and in-game text are property of Supercell Oy. Clashdle is a fan project and is not affiliated with or endorsed by Supercell.