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Earthquake

  • Elixir3
  • RarityRare
  • TypeSpells
  • ArenaSpooky Town
  • Released2019

A ground-based mess that punishes certain strategies.

How it plays

  • Earthquake is a building punish spell that also chips the tower.
  • It is strongest when the opponent relies on buildings for defense.
  • It is one of the cleanest answers to structure-based control.
  • It loses value when the opponent can defend without buildings.

Counters to Earthquake

Cards that deal with Earthquake efficiently.

  • Buildings.
  • Hut-style spawners.
  • Tesla-like defensive anchors.
  • Ground structures in general.

Pairs with Earthquake

Cards commonly played alongside Earthquake.

  • EQ cycle decks.
  • Building-punish pressure decks.

Also unlocks in Spooky Town

Cards that become available at the same point, which makes them rough contemporaries.

Elsewhere

Independent fan sites, not affiliated with Clashdle.

Play it

Earthquake is in the pool for every mode here. Classic, Description, Rush and Memory all draw from the same 121 cards.

Card names and in-game text are property of Supercell Oy. Clashdle is a fan project and is not affiliated with or endorsed by Supercell.