Skip to content

Giant

  • Elixir5
  • RarityRare
  • TypeTroops
  • ArenaTraining Camp
  • Released2016

A slow tank that ignores distractions.

How it plays

  • Straightforward tank win condition that depends on support behind it.
  • Best when it crosses the bridge with surviving defenders already stacked.
  • Usually gets more value from counterpush setups than blind back plays in fast matchups.
  • Struggles if the opponent cycles buildings and tank killers efficiently.
  • Straightforward tank win condition that depends on support behind it.
  • Best when it crosses the bridge with surviving defenders already stacked.
  • Usually gets more value from counterpush setups than blind back plays in fast matchups.
  • Struggles if the opponent cycles buildings and tank killers efficiently.

Counters to Giant

Cards that deal with Giant efficiently.

  • Any central building pull
  • High DPS ground defense with support
  • Any central building pull
  • High DPS ground defense with support

Pairs with Giant

Cards commonly played alongside Giant.

Balance history

  1. 9 February 2016—Hitpoints increased by 5%.
  2. 9 February 2016—Hitpoints increased by 5%.
  3. 29 February 2016—Sight range reduced from 8 to 7.5 tiles.
  4. 29 February 2016—Sight range reduced from 8 to 7.5 tiles.
  5. 23 March 2016—Damage increased by 5%.
  6. 23 March 2016—Damage increased by 5%.
  7. 3 May 2016—Range bug fixed; listed range changed from 2 to 1.25 tiles with effective range unchanged.
  8. 3 May 2016—Range bug fixed; listed range changed from 2 to 1.25 tiles with effective range unchanged.
  9. 19 September 2016—Damage reduced by 5%.
  10. 19 September 2016—Damage reduced by 5%.
  11. 20 October 2016—Hitpoints reduced by 5%.
  12. 20 October 2016—Hitpoints reduced by 5%.
  13. 5 November 2018—Hitpoints reduced by 2%.
  14. 5 November 2018—Hitpoints reduced by 2%.
  15. 1 July 2019—Range reduced from 1.25 to 1.2 tiles.
  16. 1 July 2019—Range reduced from 1.25 to 1.2 tiles.
  17. 3 February 2022—Hitpoints increased by 4%.
  18. 3 February 2022—Hitpoints increased by 4%.
  19. 3 October 2023—Range increased from 1.2 to 1.6 tiles.
  20. 3 October 2023—Range increased from 1.2 to 1.6 tiles.
  21. 17 June 2024—Range reduced from 1.6 to 1.2 tiles.
  22. 17 June 2024—Range reduced from 1.6 to 1.2 tiles.

Also unlocks in Training Camp

Cards that become available at the same point, which makes them rough contemporaries.

Elsewhere

Independent fan sites, not affiliated with Clashdle.

Play it

Giant is in the pool for every mode here. Classic, Description, Rush and Memory all draw from the same 121 cards.

Card names and in-game text are property of Supercell Oy. Clashdle is a fan project and is not affiliated with or endorsed by Supercell.