
Witch
- Elixir5
- RarityEpic
- TypeTroops
- ArenaPEKKA's Playhouse
- Released2016
A ranged unit that keeps bringing extra company.
How it plays
- Witch is strongest when protected long enough to build Skeleton value behind a tank.
- She pressures both air and ground, but splash and heavy spells remain the cleanest answers.
- Her value usually comes from support DPS plus spawned Skeleton control, not from raw dueling strength alone.
Counters to Witch
Cards that deal with Witch efficiently.
Pairs with Witch
Cards commonly played alongside Witch.
Buildings1
- Beatdown support shells.
Balance history
- 3 January 2016—Card added.
- 28 January 2019—Arena unlock moved from Training Camp to Bone Pit.
- 1 April 2019—Started spawning 3 Skeletons on death.
- 7 October 2019—Damage increased by 220%, area radius reduced to 0.5 tiles from 1.1, hitpoints reduced by 12%, attack interval increased to 1.4 sec from 1, first attack time reduced to 0.4 sec from 0.5, and death Skeletons were removed.
Also unlocks in PEKKA's Playhouse
Cards that become available at the same point, which makes them rough contemporaries.
Elsewhere
- Current decks featuring WitchDeck Shop Pro — community-maintained deck lists
- Full stats and matchups for WitchDeck Shop Pro — detailed card breakdown
Independent fan sites, not affiliated with Clashdle.
Play it
Witch is in the pool for every mode here. Classic, Description, Rush and Memory all draw from the same 121 cards.
Card names and in-game text are property of Supercell Oy. Clashdle is a fan project and is not affiliated with or endorsed by Supercell.