
Flying Machine
- Elixir4
- RarityRare
- TypeTroops
- ArenaBuilder's Workshop
- Released2017
A fragile flyer that pokes from farther than expected.
How it plays
- Long-range support that pressures from awkward distances.
- Strong at sniping buildings and supporting split-lane pushes.
- Needs protection because it is fragile for 4 elixir.
- Especially good when paired with cards that bait Fireball or tank in front.
Counters to Flying Machine
Cards that deal with Flying Machine efficiently.
- Hunter on top
- Knight or Ice Golem tanking for tower
Pairs with Flying Machine
Cards commonly played alongside Flying Machine.
Spells1
Balance history
- 1 April 2019—Attack interval increased from 1 sec to 1.1 sec.
Also unlocks in Builder's Workshop
Cards that become available at the same point, which makes them rough contemporaries.
Elsewhere
- Current decks featuring Flying MachineDeck Shop Pro — community-maintained deck lists
- Full stats and matchups for Flying MachineDeck Shop Pro — detailed card breakdown
Independent fan sites, not affiliated with Clashdle.
Play it
Flying Machine is in the pool for every mode here. Classic, Description, Rush and Memory all draw from the same 121 cards.
Card names and in-game text are property of Supercell Oy. Clashdle is a fan project and is not affiliated with or endorsed by Supercell.