Skip to content

Freeze

  • Elixir4
  • RarityEpic
  • TypeSpells
  • ArenaFrozen Peak
  • Released2016

A spell that creates a short, unfair moment.

How it plays

  • Freeze is strongest when it converts a small lead into tower damage.
  • It works best with win conditions that can reach a tower during the stun.
  • Spread placements are the cleanest defense.
  • It is weak when the defender wastes little elixir and survives the freeze.

Counters to Freeze

Cards that deal with Freeze efficiently.

  • Spread troops.
  • Cheap cycle to outpace the Freeze window.
  • Swarms only when supported by tower or other units.
  • High DPS defenders that survive the stun.

Pairs with Freeze

Cards commonly played alongside Freeze.

Spells1

Balance history

  1. 3 January 2016—Card added.
  2. 2 February 2016—Area radius decreased from 4 tiles to 3 tiles.
  3. 18 May 2016—Duration per level decreased by 1 second.
  4. 4 July 2016—Freeze was allowed to stop Elixir Collector generation and reset Inferno Tower damage.
  5. 5 December 2018—Duration set to 5 seconds and damage was added.
  6. 7 January 2019—Crown Tower damage reduced to 35% of full damage from 100%.
  7. 4 February 2019—Duration reduced to 4 seconds and damage reduced by 6%.
  8. 4 August 2020—Crown Tower damage reduced to 30% of full damage from 35%.
  9. 13 November 2023—Frozen troops could no longer be pushed.
  10. 6 July 2025—Freeze duration reduced from 1.2 sec to 1.1 sec.

Also unlocks in Frozen Peak

Cards that become available at the same point, which makes them rough contemporaries.

Elsewhere

Independent fan sites, not affiliated with Clashdle.

Play it

Freeze is in the pool for every mode here. Classic, Description, Rush and Memory all draw from the same 121 cards.

Card names and in-game text are property of Supercell Oy. Clashdle is a fan project and is not affiliated with or endorsed by Supercell.