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Fisherman

  • Elixir3
  • RarityLegendary
  • TypeTroops
  • ArenaMiner's Mine
  • Released2019

A disruptor that changes where fights happen.

How it plays

  • Fisherman is a positioning card more than a raw damage card.
  • He is strongest when his hook creates tower activations or isolates support troops.
  • His value depends heavily on timing and placement.
  • He is less effective when the opponent spreads pressure or attacks through the air.

Counters to Fisherman

Cards that deal with Fisherman efficiently.

  • Swarms.
  • Air troops.
  • Fast pressure that punishes missed pulls.

Pairs with Fisherman

Cards commonly played alongside Fisherman.

  • Control shells that rely on pull mechanics.
  • King Tower activation plans.

Also unlocks in Miner's Mine

Cards that become available at the same point, which makes them rough contemporaries.

Elsewhere

Independent fan sites, not affiliated with Clashdle.

Play it

Fisherman is in the pool for every mode here. Classic, Description, Rush and Memory all draw from the same 121 cards.

Card names and in-game text are property of Supercell Oy. Clashdle is a fan project and is not affiliated with or endorsed by Supercell.